Project Overview
Overview:
A collaborative card game designed to decode the quirks of German idioms. Developed as a commissioned project in partnership with Clara Munteanu, this game transforms the complexity of language into a fast-paced, social experience.
My Role:
Game Design & Rulebook Development. I was responsible for architecting the core mechanics and drafting the initial ruleset, focusing on intuitive flow and engaging player interaction (later refined and published by the editorial team at Yuna).
